This project intended to answer directly to the proposed problem, trying to find a functional system that allow a multitude of uses surpassing the apparent absence of programmatic obstacle inherent the challenge proposed by the competition. The object is understood as a receptacle of multipurpose uses, working also as a social booster in the set of insertion.
It is not possible to discriminate a specific scenario for the object, it is adaptable to a different functions with specifies needs. It is pretended to be a flexible, plural and changeable object. The strategy of uncertainty, as a starting point, is not compelling to the end of the object; it causes a strategic thought that fills the architecture.